Persistent objects form a general and very useful method for storing
internal program data between executions of a program. And Ada is an
excellent language for implementing persistent objects. This paper
introduces a low-impact, efficient implementation of persistent objects
based on storage pools and the POSIX.Memory_Mapping
API. The
performance and reliability of the implementation is compared with
serialisation.
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Jacob Sparre Andersen Research & Innovation • Vesterbrogade 148 K • 1620 København V • Danmark